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This committee will organize projects that promote eLearning and the growth of the eLearning industry.

Changing eLearning from Ordinary to Extraordinary!

Tue, 06/26/2007 - 9:52pm |  adevereux

When I talk to others regarding eLearning they are:

  • Either afraid of it or puzzled by it,

  • They seem to either embrace it or rationalize rejecting it,

  • Most try to compare it to the past with no picture of the future.

The more I think about what elearning has become and its acceptance in the marketplace and in institutions, it takes on the presence of this quiet "Knowledge Worker's Guardian Angel".

Read more
click link |  adevereux's blog |  Tags: business, collaboration online, community, community development, elearning, workforce

Second Life

Definitions of Second Life on the Web:

Second Life is an open-ended virtual world created by San Francisco-based Linden Lab. It is similar to There, another such world created around the same time, in that one of its primary focuses is socialization, but the similarity ends there. The brain child of former RealNetworks CTO Philip Rosedale, Second Life gives its users (referred to as residents) tools to shape its world. ...
en.wikipedia.org/wiki/Second_Life

Second Life website: http://secondlife.com/whatis/

click link |  Tags: business
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