Statistics and Information about e-Learning
Using these links, you will find Statistics and Information about e-Learning
Links from Bryan Chapman's Web SiteHow Long Does it Take to Create Learning? at http://www.chapmanalliance.com/howlong/
Learning Industry Research Sources at http://www.chapmanalliance.com/links/
Learning Management System vendors at http://www.chapmanalliance.com/radar/
Examples of Interactivity at http://www.chapmanalliance.com/interaction/
E-Learning Documents at http://www.chapmanalliance.com/download-documents/
Bryan Chapman's Blog at http://brandon-hall.com/bryanchapman/
Links from CeLia's Web Site
eLearning Reference and Resources at http://www.celea-aceel.ca/Default.aspx?pageId=35946
Links from the TrainingMagNetwork
Best of Breed Learning at http://www.trainingmagnetwork.com/directory
GAZeL eLearning Research Survey
Introduction
The GAZeL eLearning Research Survey will survey the GAZeL membership about their future directions and trends in eLearning. The Research Committee will ask members to describe their eLearning programs, capabilities, activities and initiatives. The survey will also ask members what they expect to see in the future.
Directions
If you have any questions or need assistance in completing the survey, please contact:
RFP - $3 Million Arizona Middle School Math Pilot Research Project
The State of Arizona wishes to implement an eLearningi pilot program to deliver digital middle school mathematics content aligned to Arizona State Academic Standards. The program will provide the digital content with assessments for math grades 6 through 9 and use laptop computers. Professional development is a critical component of success for the project and will be included in the design and implementation of the program. See attached PDF proposal.
For purposes of this RFP, eLearning is defined as:
The use of electronic technologies or Information, Communication, Technology (ICT)’s in education. eLearning may occur both in distance and conventional education and may involve electronic media that do not use online delivery.
Changing eLearning from Ordinary to Extraordinary!
When I talk to others regarding eLearning they are:
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Either afraid of it or puzzled by it,
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They seem to either embrace it or rationalize rejecting it,
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Most try to compare it to the past with no picture of the future.
The more I think about what elearning has become and its acceptance in the marketplace and in institutions, it takes on the presence of this quiet "Knowledge Worker's Guardian Angel".
Ted J. Christensen
Ted J. Christensen
Dean of Instruction for Learning Technologies, MCC Online, Mesa Community College
Second Life from Sloan Consortium
Hello all:
During the previous several months, several of us have been investigating how Sloan-C can use Second Life (SL) for helping our membership interact and for delivering workshops. To begin our investigations, we leased part of an “island” from the New Media Consortium (http://sl.nmc.org ) in order to establish a presence in Second Life. The purpose of this memo is to tell you a bit about what we have discovered, invite you to visit the island and, if possible and if you are interested, to help us staff the site on the island.
John
------ Details and instructions below ------
Second Life
Definitions of Second Life on the Web:
Second Life is an open-ended virtual world created by San Francisco-based Linden Lab. It is similar to There, another such world created around the same time, in that one of its primary focuses is socialization, but the similarity ends there. The brain child of former RealNetworks CTO Philip Rosedale, Second Life gives its users (referred to as residents) tools to shape its world. ... Second Life website: http://secondlife.com/whatis/
en.wikipedia.org/wiki/Second_Life
User login
Events
- Arizona SciTech Festival Jan. - Mar. 2012(Event)(Now)
- GAZeL Events Committee Feb. 9, 2012(Event)(2 days)
- GazeL Board Meeting Feb, 16, 2012(Event)(9 days)
- GAZeL eLearning Networking Event Feb. 22, 2012(Event)(15 days)
